Chap Ambrose
chapambrose@gmail.com
(215) 359-5228
Deadline management for print, design, and web shops.
HighNoon automates the delegating of tasks based on templates. It brings clarity and order to teams managing 25+ projects who are unsatisfied with Basecamp's flexibility.
I completed all research, design, and programming.
My partner, Andy Mullins, is an expert in the design and printing industry and is heading up sales and marketing.
The business network powered by trust.
A small startup in Philadelphia where I spearheaded user experience.
I facilitated contextual research with the team and was responsible for interface design and programming.
Online contact sheets for film photographers.
Like most of my work, this project grew out of a real need. Josh Goleman, professional photographer and close friend, was unsatisfied with the current tools and was interested in improving collaboration between himself and his clients.
Daniel Nadeau has joined the team as a partner as we near the end of our private beta and prepare for public launch.
Online flash cards for art history students.
In college Stefanie Danhope-Smith and I were challenged to create a study ad for art history. We used contextual research and HCI methods to develop and refine the idea for CircaStudy.
After graduating I decided to revisit this project and "make it real". Struggling through the creation of CircaStudy forced me to learn programming.
A reporting tool for the PENN Hospital and the Children's Hospital to track the success of an experimental hypothermia treatment.
I was responsible for the site architecture and user interface.
This project was a collaboration with the gentlemen at Neomind Studio.
A visual explanation of the large and complex domain of baseball describing the patterns, systems and relationships that develop throughout a game.
This design was printed on A2 poster board to give a detailed overview of baseball for novices.
A digital lifestyle and fashion accessory that illustrates the natural sky's current conditions. It connects to a nationwide wireless network to display the hue of the sky at your exact location.
Developed with Daniel Nadeau. Sketches by Meghan Kinder.
A simple retail display containing playing cards that would be placed at coffee shops. Instead of giving a person that is experiencing homelessness your pocket change, you ask them to sit down and play cards.
The basic needs of people living in the US can be addressed by the uninspired systems and public services we have in place. However, a social barrier still remains between mainstream society and people in need. This product attempts to encourage interaction and dialogue between these two groups.
This was a four week project to rethink the interaction between people and their TV. Initial research included contextual observation and think-aloud usability studies to understand trends in home entertainment and identify issues with current systems.
Video filmed by Josh Goleman.